︎︎︎ HOME ︎︎︎ Plague Inc. Redesign
























︎Project Intro ︎︎︎︎︎︎︎︎︎︎︎︎︎

Plague Inc. Simulacra

Pandemic In the Age of Information

2020.9 - 2020.11

Game Design
Interaction Design
Visual Design
UI design


In this project, I redesigned the mobile game Plague Inc, focusing on the influence of mass media and public opinion in the pandemic. Combining the original game elements with the elements of an idle game, reworked Plague Inc. allows players to immersively experience the pandemic in an alternative timeline.










Plague Inc is a game developed by Ndemic Creations. In the game, players’ goal is to develope a disease that infects the entire human world
Link to the game

 Challenges

︎Use a UX approach to solve a game design issue

︎Fully utilize the game's strengths as storytelling and interactive medium to deliver a real-world concerned experience