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    ++++ VR Parkour for Addiction Treatment

2019, March-April       By Jeffrey Tang, Jenny Yu, Jiawei Yang

In this project, we developed this VR action game for the patients who are incapable of walking upright. The purpose is to create an engaging parkour  experience that even the people who cannot walk in real life can experience since the player only need to use the controllers at hands to do all the functions in the game. The application of VR technology, combined with psychological theory and interactivity experiments, creates endless possibility in palliative field.

BGM: 10v3R by Dekeu 
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